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Tangle Cards

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Workshop. 2024
Genre. PvP, Card Game

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Description

TangleCards is a PvP card game, where the goal is to make the opponent's atom unstable. You can do this by giving the opponent (anti)protons or (anti)neutrons.

Theory

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Created By THUAS Students

Game Credits

Merlijn
Physics
Tijn
Physics
Pascal
Game Developer
Ayoub
Art & Design

Workshop 2024

This game was made during the workshops of year 2024. We recommend to check out the upcoming workshops if interested in joining.

See Upcoming Workshops

Instructions

Action points

With their turn, each player has 3 action points (the stars on the bottom right), with which you can do certain actions. The points distribution is as followed:

  • 1 - Taking cards from the drawing pile
  • 1 - Playing cards to the playing field
  • 1 - Use a card, both attacking with protons or neutrons, and activating the electric field.
  • 2 - Give a card superposition, possible for both the player and the opponent. In the process, the chosen card is turned over. If the player wants to play the card, a random side of the card will be played. For example, if a card has a proton and a neutron, it is possible to get the proton or the neutron after superposition.
  • 2 - Entanglement. This involves connecting the player's card with the opponent, and is also put into superposition. If one of the two cards is played, a superposition measurement is performed, and moved to the playing field. The same happens with the other card. If one of the two cards goes to the discard pile, the other card goes with it. You cannot already entangle a played card.
  • 3 - NOT, you can change sides of a card. This can be done with all players.

Protons and neutrons

If a card of protons or neutrons is used on the playing field, the opponent's atom goes up in protons or neutrons. If antiprotons or antineutrons are on the opponent's playing field, they must be eliminated with protons or neutrons before the atom can be attacked. Protons can only attack antiprotons, and neutrons can only attack antineutrons. If you attack with 2 protons to 1 antiproton, one will be used to deactivate the antiproton, and the other will be used to attack the atom.

Antiprotons and antineutrons

If a card of antiprotons or antineutrons is used on the playing field, the opponent's atom goes down in protons or neutrons. If protons or neutrons are on the opponent's playing field, they must first be eliminated with antiprotons and antineutrons before the atom can be attacked. Antiprotons can only attack protons, and antineutrons can only attack neutrons.

Electric field

The electric field keeps protons and antiprotons from attacking. After activation, the electric field remains for 1 turn.

Instability

Instability is achieved when the balance between protons and neutrons is too big. You can track this on the left side. The more red the element, the more unstable it is. The player has won if the opponent's atom is too unstable.

Screenshots

Tangle Cards
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